Artisan Information
Harvesting in Norrath
Harvesting in Norrath

The Node Knows - Which What is Where

Resources for tradeskills are scattered throughout the lands and it helps to know which what you can find where. If you were not familiar with just how to go about harvesting, I'd recommend reading Mum's Harvesting Guide.

The Basics

Resources needed to make Tier 1 (level 1-9) recipes will be found in Tier 1 zones, with no restrictions on who can harvest them. Tier 2 items (level 10-19) will be found in Tier 2 zones, and will require a minimum of 20 skill in the appropriate harvesting ability. Tier 3 items (level 20-29) will be found in Tier 3 zones, and will require 90 in the proper harvesting skills. Tier 4 needs 140 for your harvesting skills.  Tier 5 requires harvesting skills to be 190 or higher.  Tier 6 requires 240 or higher skills to harvest and also require the Desert of Flames expansion.   Tier 7 requires 250 or higher and also requires the Kingdom of Sky expansion

So, what goes with which tier and node, and how do you know which is the right harvesting skill for that node?

Which What?

Names on the nodes will vary from zone to zone, so I'll use some more generic-type names here, to create a common frame of reference. Ore-type nodes carry the metals for smithing and use the mining skill. Stone-type nodes carry the metals and gems used for jewel craft and also use the mining skill. Roots refer to the roots, tubers and other fibers that are used mainly for tailoring and alchemy and use the gathering skill. Likewise the shrubs and gardens for baking and the fungi and herb gardens for alchemy use gathering. Wood nodes, unsurprisingly, carry the woods and use the foresting skill. Various fish are used in cooking, and use the fishing skill. Dens hold the critter harvests (pelts and meats) and use the trapping skill.

Where?

First, we'll cover the special case of the Queen’s Colony and Outpost of the Overlord, which uses a modified, limited version of the Tier 1 harvest list, and then continue on with the normal nodes/zones. Rares are included in bold italics.

 

Queens Colony/Outpost of the Overlord

 

These are a modified Tier 1 harvesting node.

  • Ore/stone – lead cluster, tin cluster, leaded loam

  • Roots - roots

  • Shrub – coffee bean

  • Wood - severed elm

  • Den – frog Leg, pelt

  • Fish - sunfish

  • Other - piperaceae (pepper)

Tier 1

There are no special requirements for tier 1 zones. Tier 1 zones include: Forest Ruins, Oakmyst Forest, The Caves, The Peat Bog, The Ruins, The Sunken City, The Sprawl, and The Graveyard. (Note that The Sprawl and The Graveyard have no spot in which to fish. The Ruins and the Sunken City have small areas to fish off the docks.)

  • Ore - tin cluster, leaded loam, bronze cluster, Solidified Loam

  • Stone - lead cluster, rough malachite, copper cluster, rough lapis

  • Roots - roots, yarrow

  • Shrub - raw white tea leaf, jumjum, baubleshire cabbage, black coffee bean

  • Wood - severed elm, severed alder

  • Fish - frog leg, sunfish

  • Den – rawhide leather pelt, deer meat, turtle meat, waxed leather pelt

Tier 2 - Antonica, Commonlands, Vale of Shattering

The two Tier 2 zones are Antonica and the Commonlands. It requires a minimum of 20 skills in the proper harvesting skills (foresting to harvest wood, etc.) in order to harvest in these zones. Note that Tier 2 currently has two harvesting "bugs". First, "wood" rares (severed bone) are currently on the wood nodes, as well as on their own separate node. An added note is that Tier 2 harvesting can be done in the Vale of Shattering instance, for those who have access to it.

 

  • Ore - iron cluster, salty loam, alkaline loam, blackened iron cluster, glowing stone

  • Stone - electrum cluster, rough turquoise, silver cluster, rough coral

  • Roots - raw tuber, sisal root, glowing flower

  • Shrub - raw carrot, raw black tea leaf, murdunk orange, Antonican coffee bean, glowing flower

  • Wood - severed maple, severed bone, glowing flower

  • Wood rare - severed bone

  • Fish - golden cichlid, crab meat, freewater grouper, glowing scale

  • Den – tanned leather pelt, vulrich meat, elephant meat, cured leather pelt, glowing tooth

Tier 3 - Thundering Steppes, Nektulos Forest, Zarvonn's Tower

In order to harvest Tier 3 nodes, you must have harvesting skills of 90 or above. Tier 3 zones are The Thundering Steppes and Nektulos Forest. You can also harvest Tier 3 nodes in the Zarvonn's Tower instance.

  • Ore - carbonite cluster, pliant loam, steel cluster, malleable loam, sparkling stone

  • Stone - gold cluster, rough agate, rough jasper, palladium cluster, Granite*

  • Roots - belladonna root, dandelion fiber, sparkling flower

  • Shrub - steppes mountain bean, sweet onion, almond, fayberry, cinnamon, raw marjoram, rye, oolong tea leaf, acorn, sparkling flower

  • Wood - severed ash, severed fir, sparkling flower

  • Fish - Seafury Mackerel, Thicket Crayfish, Octopus Tentacle>, sparkling scale

  • Den – boiled leather pelt, lion meat, pig meat, curboili leather pelt, sparkling tooth

*Quest Item for Axe from the Past

Tier 4 - Enchanted Lands, Zek, Cove of Decay, Bloodskull Valley

Tier 4 zones harvesting requirements of 140 or higher skill.  There are also (at least) 2 instanced zones that contain tier 4 harvestable, both of which require access quests: Cove of Decay and Bloodskull Valley.

  • Ore - feyiron cluster, supple loam, feysteel cluster, ductile loam, glimmering stone

  • Stone - velium cluster, rough opaline, rough opal, ruthenium cluster

  • Roots - tussah roots, oak root, glimmering flower

  • Shrub – cucumber, green tea leaf, everfrost ice bean, wild apple, glimmering flower

  • Wood - severed briarwood, severed oak, glimmering flower

  • Fish - murkwater carp, shark fin, glimmering scale

  • Den – etched leather pelt, bear meat, griffon meat, engraved leather pelt, glimmering tooth

Tier 5 - Rivervale, Feerrott, Everfrost

Tier 5 zones require 190 or better harvesting skills.

  • Ore - fulginate cluster, bonded loam, ebon cluster, strange black ore*, luminous stone, fused loam

  • Stone - rough bloodstone, diamondine cluster, rough ruby, rhodium cluster, luminous stone

  • Roots - ashen roots, figwarts root, luminous flower

  • Shrub - browncap mushroom, white peach, lavastorm robusta bean, pu-erh tea leaf, wormwood, luminous flower

  • Wood - severed teak, severed cedar, luminous flower

  • Fish - nerius trout, cauldron blowfish, luminous scale

  • Den - sullied superb quality pelt , owlbear meat, manticore meat, wyrm meat, augmented leather pelt,  luminous tooth

*Strange black ore is a quest harvest for wyrmsteel-crafted items.

Tier 6 - Sinking Sands, Pillars of Flame

Tier 6 zones require 240 or better harvesting skills.  Requires Desert of Flames expansion

  • Ore - indium cluster, soluble loam, cobalt cluster, alkalai loam, lambent stone 

  • Stone - beryllium cluster, rough nacre, vanadium cluster, rough pearl, lambent stone

  • Roots - succulent roots, saguaro roots, lambent flower

  • Shrub - prickly pear, darjeeling tea leaf, maj'dul coffee bean, lambent flower

  • Wood - severed sandalwood, severed ironwood, lambent flower

  • Fish - tiger shrimp, conger eel, lambent fish scale

  • Den - caiman meat, sabertooth meat, sullied stonehide leather pelt, excellent quality stonehide pelt, lambent tooth

Tier 7 – Kingdom of Sky

Tier 7 zones require 250 or better harvesting skills.   Requires Kingdom of Sky expansion.

  • Ore – adamantine cluster, porous loam, xegonite, spongy loam, scintillating stone, blue –silver sheet*

  • Gem Stone - azurite cluster, rough topaz, acrylia cluster, moonstone, scintillating stone, perfect cut purple geode*

  • Roots - hanging roots, nimbus root, scintillating flower

  • Shrub – sweet chai tea leaf, soaring coffee bean, xegonberry berry, squash, scintillating Flower

  • Wood - rosewood lumber, ebony, perfect osseus lumber*

  • Fish – flying fish, scintillating fish scale

  • Den – horned pelt, azurik Meat, ravasect meat, dragonhide, scintillating Tooth, strip of supple leather*

 

* These items are used for the Heritage Quest – Draco Mortuus Vos Liberatio

Submitted By: Berek   Apr 27, 2006